In fact, there’s nothing on this that separates Loot River from different roguelikes, besides I discover the mechanics to be unusually punishing. Ranges are randomly generated, everlasting dying means little or no progress between runs, and you employ Tetris blocks to maneuver between ranges and take down enemies…wait. Oh sure, it is that final half that makes Loot River distinctive, and it is a miraculous victory total.
My solely recommendation for taking part in Loot River is to befriend Tetris blocks. See them as a software fairly than an impediment and an entire new fight meta opens up. Cannot get previous a gaggle of enemies? Transfer towards a platform and let a single enemy enter your block, separate it from its buddies. Having hassle with a sure villain? Load an assault from a protected distance, transfer your block in direction of the enemy’s platform and launch it earlier than it has an opportunity to assault. If it isn’t a one-hit kill, return to your block and swipe it away from the enemy’s attain and make one other transfer. Or if potential, transfer your tetrad round all that crap and hit the boss with much less injury to your well being bar.
do not be afraid of the reaper
I hope this hasn’t simply made Loot River easy or simple, because it’s actually not any of that anymore. In actual fact, he appears to selectively snatch essentially the most brutal parts from his ancestors and even invent new methods to interrupt as many balls as potential. Some enemies will freeze platforms so you possibly can’t advance till you defeat them, whereas others will throw explosives, making it more durable to fly them from afar. Mushroom-headed scumbags emit inexperienced venom plumes and power you to hit them from afar utilizing their spears, after which there are some guys with actually huge swords and hammers that take nearly half your well being in a single hit.