Steam Deck’s built-in button mapping sets a new bar for convenience and accessibility

I have never had a Steam Deck for a very long time, however within the time I’ve, during the last 20 years, I have been throwing video games at it principally to see what works and what would not. 2002’s Morrowind? like a dream. 2009’s Batman: Arkham Asylum? Right here is an error display that I doubt the builders have seen. One factor has persistently knocked me out all through this reckless era check, and it is Days Gone’s lack of ability to play a handheld. Somewhat, it is how seamlessly the system’s built-in button mapping works.

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(Picture credit score: Valve)

Steam Deck appears to have effortlessly reassigned controls to just about the whole lot you play in a method that feels prefer it was designed for the machine. The whole lot from older video games like 1994’s Elder Scrolls Enviornment to newer video games that preceded commonplace gamepad PC choices like 2005’s Condemned: Prison Origins works as if the outdated builders had secretly identified the machine’s future and included choices for it.

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