Source: Blizzard Entertainment
World of Warcraft remains one of the world’s most popular MMORPGs, although it has declined heavily since its peak. The last few recent expansions, such as Shadowlands and Battle for Azeroth haven’t been generally well received, and have struggled to attract new players, relying almost entirely on a dwindling supply of hardcore established fans to keep going. That could all change with World of Warcraft: Dragonflight, however, as Blizzard looks towards improving the game’s core systems and features, over transitory expansion-only features that disappear when the next expansion launches. In any case, many questions revolve around exactly how World of Warcraft can grow, or if it’s even possible in the current year and beyond.
One obvious idea is to bring the aging MMO to video game consoles, namely Xbox and PlayStation. With Microsoft looking to buy up Activision Blizzard in the future, many Xbox fans at least have hoped WoW could give the platform an answer to PlayStation’s de facto exclusive MMO Final Fantasy XIV.
We’d have to actually get the game for that to occur, though, and just how likely is it that we could see WoW on either Xbox or PlayStation in the future?
The latest info: Will World of Warcraft come to consoles?
Source: Windows Central
In a recent interview, World of Warcraft creative director Ion Hazzikostas shot down the possibility of bringing WoW to consoles, given the fact that Dragonflight is going to massive lengths to revamp the UI. Hazzikostas said that, essentially, the game is built specifically for PC.
“Nah, I think World of Warcraft is a game designed from the ground up for the PC. I think we’ve just been looking at the ways in which add-ons have at times felt increasingly required, or like the first thing you do when someone comes to the game for the first time is tell them, ‘Hey, go download this add-on pack and move this stuff around’ and we want to do better for our players.”
Would WoW on console even work?
Source: MunkDev | CurseForge
Another aspect to consider is how the game plays in general. WoW is designed very much for WASD keyboard strafing and right-click mouse turning. Being able to turn rapidly is baked into the game’s combat design, from PvP to the game’s more intense encounters. Targeting with a cursor is often an important aspect of play too, especially for tanks and healers, who may need precision mouse clicks to find their mark in a swarm of enemies and allies.